First and foremost cliographics is the art of making diagrams and figures, as well as employing illustrations and photographs, to accompany and enhance understanding of historiographical text.
Alongside traditional text-based historiography, however, we are witnessing today quality animated computer graphic reproductions of historical events, which open the door to a new level of historical conceptualization like never before.
CG world historiography makes vicarious experience and gestalt-like comprehension possible, due to the simultaneous visual integration of multiple historical plots on a single, visual field, something not possible by text-based historiographical narrative.
We have entered a new era of interlinked, dynamic conceptualization, as if we have taken the roof off of a house, and are able to see the residents going about their daily affairs in their different rooms, all at once.
And while there is always a need for audio narrative in CG productions, this too allows weaving between what is shown and what is not shown, adding yet another conceptual dimension to historical narrative.
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